How to rotate a building?

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Or you can "cheat" by going to the object editor, your building and changing the "Is a building" value into false. The next thing you do is place your unit on the map, rotate it to the correct angle, go back to the object editor, change the "Is a building" value back into true, save, and here you go.

With triggers you can determine the facing angle in the "create unit" action.
 
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