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[General] How to replace weather?

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Jul 18, 2010
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It's probably not a pure weather effect. You have to just use it as a model for something or trigger it as effect with this model.
 
Well you can try doing
JASS:
call AddWeatherEffectSaveLast( GetPlayableMapRect(), 'RAlr' )
and replace RAlr somehow with yours otherwise you'll have to edit and over-ride the default path replacing one of the weather effects and adding in yours in its place.

You could also place dummy units with the model or doodads all over the map or create effects with that model over the map.

Edit:
It's not realy a weather effect, i could not do that via .slk files, it's just an effect with 1000 aoe.
So I suggest using dummy units or doodads 1000 points apart.
 
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