- Joined
- Nov 20, 2014
- Messages
- 29
I want to change a unit's model via a trigger. As such it seems that the only way to do so is well, replace it with another unit. My question now is, how can I replace the unit without damaging triggers that refer to the unit.
Just a random example:
unit xxf dies event
defeat all players action
how can I replace "unit xxf" so that the unit type changes but triggers still refer to it without breaking?
Just a random example:
unit xxf dies event
defeat all players action
how can I replace "unit xxf" so that the unit type changes but triggers still refer to it without breaking?