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- Aug 8, 2011
- Messages
- 297
How to remove click start in loading screen ?
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simple question, simple answer
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Game - Force PLAYER to press the key KEY
This action :
Game - Force PLAYER to press the key KEY
Map

Events


Map initialization

Conditions

Actions


Game - Force Player 1 (Red) to press the key Enter


Game - Force Player 2 (Blue) to press the key Enter


Game - Force Player 3 (Teal) to press the key Enter


Game - Force Player 4 (Purple) to press the key Enter


Game - Force Player 5 (Yellow) to press the key Enter


Game - Force Player 6 (Orange) to press the key Enter


Game - Force Player 7 (Green) to press the key Enter


Game - Force Player 8 (Pink) to press the key Enter


Game - Force Player 9 (Gray) to press the key Enter


Game - Force Player 10 (Light Blue) to press the key Enter


Game - Force Player 11 (Dark Green) to press the key Enter


Game - Force Player 12 (Brown) to press the key Enter
try this trigger...
try the game in LAN, single player will always press any key
Map
Events
Map initialization
Conditions
Actions
Game - Force Player 1 (Red) to press the key Enter
Game - Force Player 2 (Blue) to press the key Enter
Game - Force Player 3 (Teal) to press the key Enter
Game - Force Player 4 (Purple) to press the key Enter
Game - Force Player 5 (Yellow) to press the key Enter
Game - Force Player 6 (Orange) to press the key Enter
Game - Force Player 7 (Green) to press the key Enter
Game - Force Player 8 (Pink) to press the key Enter
Game - Force Player 9 (Gray) to press the key Enter
Game - Force Player 10 (Light Blue) to press the key Enter
Game - Force Player 11 (Dark Green) to press the key Enter
Game - Force Player 12 (Brown) to press the key Enter
![]()

Use loop instead 12 trigger actions...try this trigger...
try the game in LAN, single player will always press any key
Map
Events
Map initialization
Conditions
Actions
Game - Force Player 1 (Red) to press the key Enter
Game - Force Player 2 (Blue) to press the key Enter
Game - Force Player 3 (Teal) to press the key Enter
Game - Force Player 4 (Purple) to press the key Enter
Game - Force Player 5 (Yellow) to press the key Enter
Game - Force Player 6 (Orange) to press the key Enter
Game - Force Player 7 (Green) to press the key Enter
Game - Force Player 8 (Pink) to press the key Enter
Game - Force Player 9 (Gray) to press the key Enter
Game - Force Player 10 (Light Blue) to press the key Enter
Game - Force Player 11 (Dark Green) to press the key Enter
Game - Force Player 12 (Brown) to press the key Enter
![]()
Use loop instead 12 trigger actions...
Or should I say for Integer in GUI form.
try this trigger...
try the game in LAN, single player will always press any key
Map
Events
Map initialization
Conditions
Actions
Game - Force Player 1 (Red) to press the key Enter
Game - Force Player 2 (Blue) to press the key Enter
Game - Force Player 3 (Teal) to press the key Enter
Game - Force Player 4 (Purple) to press the key Enter
Game - Force Player 5 (Yellow) to press the key Enter
Game - Force Player 6 (Orange) to press the key Enter
Game - Force Player 7 (Green) to press the key Enter
Game - Force Player 8 (Pink) to press the key Enter
Game - Force Player 9 (Gray) to press the key Enter
Game - Force Player 10 (Light Blue) to press the key Enter
Game - Force Player 11 (Dark Green) to press the key Enter
Game - Force Player 12 (Brown) to press the key Enter
![]()
was once told that there can only be 1 Map initialization
Actions

Player Group - Pick every player in (All players) and do (Game - Force (Picked player) to press the key )

Player Group - Pick every player in (All players) and do (Game - Force (Picked player) to press the key Space)

Player Group - Pick every player in (All players) and do (Game - Force (Picked player) to press the key Space Bar)
PRESS NO ANY KEY

Events


Map initialization

Conditions

Actions


Game - Force Player 1 (Red) to press the key Enter


Game - Force Player 2 (Blue) to press the key Enter


Game - Force Player 3 (Teal) to press the key Enter


Game - Force Player 4 (Purple) to press the key Enter


Game - Force Player 5 (Yellow) to press the key Enter


Game - Force Player 6 (Orange) to press the key Enter


Game - Force Player 7 (Green) to press the key Enter


Game - Force Player 8 (Pink) to press the key Enter


Game - Force Player 9 (Gray) to press the key Enter


Game - Force Player 10 (Light Blue) to press the key Enter


Game - Force Player 11 (Dark Green) to press the key Enter


Game - Force Player 12 (Brown) to press the key Enter
