• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[General] How to prevent to stop the transmission in cinematic mode?

Status
Not open for further replies.
Level 13
Joined
Mar 24, 2013
Messages
1,105
Unskippable Transmissions
Many people get angry when some random starts pressing "ESC" repeatedly to skip the transmissions, it can completely ruin a cinematic. However, there is one easy snippet of code which can make all your transmissions unskippable:


This will basically disable it. To do it in GUI, you use this:
  • page.gif
    Custom script: call DisableTrigger(bj_cineSceneBeingSkipped)


To enable it for whatever reason, use this:


However, you have to wait until you've made at least one transmission before calling that function. I recommend that you use this neat little snippet:
[Snippet] Disable Transmission Skip

Simply place the code in your header (copy the Vanilla JASS Version), and make a trigger on map initialization:
  • base.gif
    My Trigger
    • joinminus.gif
      events.gif
      Events
      • line.gif
        joinbottom.gif
        folder.gif
        Map Initialization
    • join.gif
      cond.gif
      Conditions
    • joinbottomminus.gif
      actions.gif
      Actions
      • empty.gif
        joinbottom.gif
        page.gif
        Custom script: call DisableTransmissionSkip()


And the ESC skipping will be disabled for the rest of the game! (or at least until you call EnableTransmissionSkip())

Here is a how to do it, although I'd recommend going to just look at this tutorial as it got a little jumbled in the quote.
Tips and Tricks for the Cinema
 
Status
Not open for further replies.
Top