- Joined
- Sep 3, 2006
- Messages
- 940
Hi'm now working on a Warthog model, which you can see here.
The thing I wanted to know is; How do I move/rotate/scale the vertextes, not the entire mesh. I use bones, attach them to the meshes seperately, but that'll just be mesh-lumps moving around, not moving a single vertex or something... So if I in the future wants to make some unit models animated, I would be stuck moving his arms off his shoulders and back on again at the end of the animation...
Can anyone help me out with this?
The thing I wanted to know is; How do I move/rotate/scale the vertextes, not the entire mesh. I use bones, attach them to the meshes seperately, but that'll just be mesh-lumps moving around, not moving a single vertex or something... So if I in the future wants to make some unit models animated, I would be stuck moving his arms off his shoulders and back on again at the end of the animation...
Can anyone help me out with this?
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