Custom model: Treasure Guardian
So I’m trying to make this custom model use alternate animations when the player enters specific region.
I have 4 players and I want for custom unit to use it’s stand animation when there are no players in the region, and if there are players in the region to use alternate animations and morphs. So basically I want it to stay in its pile shape when no one is around and when someone gets close to change into fight form.
Not good at triggers so can anyone help me do it?
So I’m trying to make this custom model use alternate animations when the player enters specific region.
I have 4 players and I want for custom unit to use it’s stand animation when there are no players in the region, and if there are players in the region to use alternate animations and morphs. So basically I want it to stay in its pile shape when no one is around and when someone gets close to change into fight form.
Not good at triggers so can anyone help me do it?