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This trigger only detects units with the passive ability that are pre-placed. If you are going to detect units not pre-placed, you will need different events. I will do that in another post if you want.
Or you could use the 'new slow orb' effect ability and use a modification of entangeling roots as effect ability and give the orb effect to your unit. It will cast then by a % chance roots on the attacked unit.
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