Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You can compress the files with external converters. .wav and .mp3 file types are both supported. Make sure you compress them so that they work with WC3. 22050 Hz, 16 bit, single channel should work.
Yeah, as Maker already suggested, you could compress the sounds, or just use MP3 files instead, since MP3 take up considerably less space then wav files.
1. Reduce sample rate. Less samples per second mean linearly less data per second of sound.
2. Reduce resolution. Lower resolution means each sample takes less to store so more samples can be supported.
3. Lossy compression. Alter the way data is stored into a more compact form.
4. Compress. Compressing the data with various algerthims can reduce file size depending on the way the data is stored.
1,2 and 3 all will reduce the quality of the reproduced sound when played back (will sound less like orignal).
4. Will not alter sound quality at all but will provide the least gain in space. Most lossy compressions do this extensivly as well so compressing a .mp3 will yield virtually no size decrease.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.