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How to make quests

Level 5
Joined
Nov 10, 2008
Messages
97
I have heard many that ask: how do i create a damn quest!
here's the answer.

I supose you all know how to create a new trigger.
Let's start with to create the quest variable,
this button View attachment 52211 opens up a variable window it shoud look like this View attachment 52212
OK! now press the green X, now this window shows View attachment 52215 enter the name of your quest.
In the variable type make it quest, and now so the quest only can be started once
cross the Array box, now a size indicator shows... ignor it.
Good! now we have the quest... be shure so u got a name
of a killing quest becuas this is a killing quest tutor...:con: now we got that... mhm mhm... ... ... ... ... ...
Oh sorry i fell a sleep :hohum:
ok let's get starting to the other variable, ass u know press the View attachment 52211 and then the green one.
Now enter the name of the monster you want to get killed, and in the variable type make it integer.
NOW FOR THE FUN PART! YAY!
ok so in the event make it: (Unit-A unit dies)
and the condition: (unit-type of (dying unit)) equal to _____
and the type of your monster.
Ok... i don't like to tell you everey action and conditon so i show u and
explain later, is that ok with you? good! here it is!

View attachment 52217ok so here's the trigger, and now for the explenation...:slp: ok in the set variable part
it can be a way hard for newbies... sorry for that but thats the truth
NOW! just do like this when you open the set variable
it says set variable press it and change to your monster variable. now on the other variable now it shoud look like this View attachment 52218 ok now press the value View attachment 52220 ok now press the value again,
now it shoud be like this View attachment 52220 now only cross the variable button and then press OK it shoud be like this View attachment 52221 good.
now when you know that you shoud know this to
att the Greendragonkill Equal to 10 you shoud take the integer comparison and the value where i took 10 you shoud take the number of how many you want to get killed. And the rest yah... mhm...mhm... ... ... ... ... ...
... ... ... ... ... ...:eekani: ho ta hek are you!? get out of here!!!
 
Last edited:
Level 24
Joined
Feb 28, 2007
Messages
3,479
The formatting isn't very nice, you should add a title and headers, use the

,

and

for that. You must also use the trigger tags for triggers as it is one of the rules in the tutorial submission readme. Also, the colored text serves no real purpose, you should scrap it. There are also several grammatical & spelling errors that needs fixing.
Moving on to the actual content of the tutorial, I can say that the tutorial isn't very detailed and not that easy for the reader to follow. There is also already a good quest tutorial in the database, so there isn't really any need for another. Overall, this tutorial is lacking in several aspects and a better tutorial that covers the same area already exists, so for these reasons I suggest this for disapproval.

 
Level 5
Joined
Nov 10, 2008
Messages
97
ya but i just find the trigger tag to complicated...
and i don't find any quest tutor in the database atall so pleas tell
me where i find those tutors. well if i woud know how to make
this trigger tag i maybe coud have maked this tutor a bit better.
And thanks for the comment.
 
ya but i just find the trigger tag to complicated...
and i don't find any quest tutor in the database atall so pleas tell
me where i find those tutors. well if i woud know how to make
this trigger tag i maybe coud have maked this tutor a bit better.
And thanks for the comment.

Just copy and paste the triggers from WE.

Right-click on this:
  • YourTriggerNameHere
Then click "Copy as text". Then paste it here and put [trigger] before it and [/trigger] after it. :D
 
Level 10
Joined
Aug 19, 2008
Messages
491
Thank you and yes i don't spell so good but i come from
sweden so it's not so wierd...and once again thanks for
telling the bad things i do so i cud get better:thumbs_up:

I'm from Sweden too and my English is better than most natives.
I don't think most care for perfect grammar, but I think comments like "Ohh I fall a sleep :hohum:" is unneccessary.
I think that if you put some serious work into this someone - like me - could help you improve the grammars in this tutorial, and we might get something out of it :wink:
 
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