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How to make an object rotate vertically

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Level 9
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Oct 3, 2006
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302
Since it's particularly easy to rotate an object horizontally by making it face a certain point or unit.
How do you make a unit rotate vertically, to make it appear as tho' it is tumbling from head to toe?

Thanks in advance to all guys who knows triggers!!
 
Level 29
Joined
Jul 29, 2007
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5,174
The short answer would be: you can't.
The long answer will be that you can either use a model with animation keys with that rotation (there is one already that someone made, don't know where it can be found), or flip it in any model editor.

In any case, you can't rotate it while expecting it to preform animations (unless you take every animation key and make 360 keys for the rotation which will frankly make your model huuuuuge).
 
Level 13
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Mar 16, 2008
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There are two possibilitys and GhostWolfs post contains them BOTH -.-
The first one is using a model that has a rotation animation, attach the sfx to it and rotate it. The other one is very stupid. You could create ~25 units in the OE, all with different pitch-angles and create/remove them so fast that it looks like it's rotating :/
 
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