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How to make a Missile (Bounce) attack that bounces on both allies and enemies.

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Level 28
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Nov 25, 2021
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I want to make an attack that bounces to multiple targets, both friend and enemy, but not self. Although after messing with Area of Effect Targets and Targets Allowed, it still doesn't bounce to friendly units, but bounces perfectly fine on enemy units/structures. Please help me check if I have done something wrong.
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Level 28
Joined
Nov 25, 2021
Messages
507
it still doesn't work. I tried again with the Area of Effect Targets with by adding other combinations of unit types, such as Ancient/Non-Ancient, Organic/Mechanical, Vulnerable/Invulnerable and even picked all of them (plus Allied, Alive, etc...) in both the AoE Targets and Targets Allowed field, but they still only bounce on enemies.
Is there a way to check if Missile (Bounce) is actually hard-coded to not damage friendly units?
 
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