This is kind of niche, but sometimes when I make an ability, I want to input a number above 0, but very small like 0.001 to avoid infinite duration and such, without using triggers for simplicity's sake.
I've been trying a workaround by copy-pasting the value of the "Amount of Hit Points Regenerated" field from Aura of Blight, which is 0.004 if I remember correctly. Is there a better/more elegant way to do this?
On the same note, is there a way to completely turn off the "0s duration = Infinite duration" thing?
I've been trying a workaround by copy-pasting the value of the "Amount of Hit Points Regenerated" field from Aura of Blight, which is 0.004 if I remember correctly. Is there a better/more elegant way to do this?
On the same note, is there a way to completely turn off the "0s duration = Infinite duration" thing?