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- Jan 16, 2017
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- 110
So I want to make a system where player camera would rotate based on in which region it is pointing at.
Red Arrow is Warcraft 3 default camera rotation in this case.
Is this somehow possible without causing desync or crash? (and if possible leakless)
EDIT: I managed to solved it
Triggers
It seemed to work when i tested it in multiplayer.
But i dont recommend to use it on anything else than camera actions because of desync.
Red Arrow is Warcraft 3 default camera rotation in this case.
Is this somehow possible without causing desync or crash? (and if possible leakless)
EDIT: I managed to solved it
Triggers
It seemed to work when i tested it in multiplayer.
But i dont recommend to use it on anything else than camera actions because of desync.
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