- Joined
- Jan 28, 2009
- Messages
- 442
I'm making a 3rd person p., keyboard controlled game, and I made it so that the character will always adjust his rotation to the player's camera, so your
move direction will always be relative to your current perspective when pressing any arrow key.
Only once I started the process of making the map playable in multiplayer, I realized that the function "Current Camera" is not attached to a player, but
just "Current Camera".
I can't seem to find any way in GUI to register the current camera view of the individiual player. And I wonder, if Current Camera cannot be set to any specific player, which camera view is it then?
Can anyone help with solving this problem?
move direction will always be relative to your current perspective when pressing any arrow key.
Only once I started the process of making the map playable in multiplayer, I realized that the function "Current Camera" is not attached to a player, but
just "Current Camera".
I can't seem to find any way in GUI to register the current camera view of the individiual player. And I wonder, if Current Camera cannot be set to any specific player, which camera view is it then?
Can anyone help with solving this problem?