- Joined
- Jun 8, 2009
- Messages
- 101
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OS1
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Events
- Time - Every 0.50 seconds of game time
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Conditions
- SpawnArray Equal to 0
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
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Then - Actions
- Unit - Create 1 Stalfos (Lv1) for Player 12 (Brown) at (Random point in OverworldSpawn1 <gen>) facing Default building facing degrees
- Set OS[0] = (Position of (Last created unit))
- Wait 0.02 seconds
- Custom script: call RemoveLocation(udg_OS[0])
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Else - Actions
- Do nothing
- -------- After Temples Spawn --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- SpawnArray Equal to 1
- Then - Actions
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Else - Actions
- Do nothing
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If - Conditions
- -------- End Game Spawn --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- SpawnArray Equal to 2
- Then - Actions
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events