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There are also variants for Cancelling and Finishing training/reviving.
For those events, the (Triggering unit) is the structure doing the training/revival.
To filter which unit is trained or revived, use unit-type comparison conditions:
You are right, I was mistaken. In case of "Unit - A unit Begins reviving" event it seems the triggering unit is the unit being revived.
Luckily, there is a way to detect this: Use the event
Unit - A unit Is issued an order targeting an object
For that event, the (triggering unit) is the altar and (target unit of issued order) is the hero to be revived.
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