- Joined
- Sep 9, 2009
- Messages
- 658
What's the best set up that can damage a unit that is both Divine and Ethereal without editing the gameplay constants? If I wanted spells that could damage Divine type units, I'd always trigger my spells to have ATTACK_TYPE_CHAOS but then this doesn't damage Ethereal units. Even if I add a check to change the attack type whether the target is Ethereal or not, I run into a wall when a Divine unit becomes ethereal.