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How To Create "Pure Damage"

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Hi! :goblin_yeah:
I saw in dota damage type which unlike chaos attack nor spell damage, get no ressistance from armor or from spell blocking skills.
This Type of Damage called "Pure Type" in Dota site.
(I didn't add link since it's kinda required permission)
So the question is like this:
How can you make a trigger of
"unit - make unit damage unit dealing: - HERE IS THE UNKNOWN DAMAGE TYPE of attack type - HERE IS THE UNKNOWN ATTACK TYPE"
Does anyone knows the answer?
:goblin_jawdrop:

Thank you for the time you spent reading and thinking of solution.
:goblin_good_job:
 
Level 33
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If you play DotA, you would know a hero Enchantress, right ?
Well, her ulti is Impetus which deals damage based on distance.

The damage from the Hero (Hero) itself would be added with the damage based on distance (Pure)
Therefore the damage done is combination of Hero + Pure damage to that unit.

That's why it says +XXX (X = random values based on distance), it says "+".

Example:
A Hero has 30 ~ 40 base damage (average 35)
The damage based on distance (has been calculated) is 200

The damage done would be 35 (will be reduced by armors therefore the damage won't be the exact 35) + 200 (Pure damage), this damage won't be reduced by anything.
 
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If you want your attack to never miss (ignores evasion), there's an ability for that and it's called Critical Strike.
You just have to edit these:
Data - Never Miss: True
Data - Damage Multiplier: 0.00
Data - Chance to Critical Strike: 100.00

And if you want your damage to affect full damage, you can change your Hero damage (Object Editor-related) into Chaos damage ?
Because chaos deals full damage to all armor types: http://classic.battle.net/war3/basics/armorandweapontypes.shtml
 
Level 1
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  • unit.gif
    Unit - Cause (Triggering unit) to damage (Triggering unit), dealing 500.00 damage of attack type Chaos and damage type Unknown
This will make your Hero to take full/pure damage.
AT:Chaos, DT:Universal/Unknown does full damage but does not affect ethereal units. Also AT:Spell, DT:Universal/Unknown goes through both ethereal and spell immunity but it gets reduced by magic resistance. is there any other combination that does full damage AND goes through ethereal and spell immunity? or is there a trick to do so?
 

Wrda

Spell Reviewer
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AT:Chaos, DT:Universal/Unknown does full damage but does not affect ethereal units. Also AT:Spell, DT:Universal/Unknown goes through both ethereal and spell immunity but it gets reduced by magic resistance. is there any other combination that does full damage AND goes through ethereal and spell immunity? or is there a trick to do so?
Trigger the magic resistence yourself instead, don't use the ones in object editor. In short, keep using Spell attackt type and Universal damage type.
 
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