- Joined
- Jun 26, 2020
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Hello, I wanna create something like this:
But also having it as a template, how can I do it?
But also having it as a template, how can I do it?
Thanks, but no, I'm already using it, and don't have the option, and only would help me in the visual part.This should help.![]()
Warcraft 3 Reforged UI Designer (RUID)
Warcraft III Reforged UI Designer (v2.6.1) Discord Link Github Repository Link A tool made to create User Interface designs and systems for Warcraft 3 Maps without code. The application terminates the need for coding in favor of creating draggable graphical elements to express the design. Its...www.hiveworkshop.com
I'm having an issue, I know where to get the "/\" button in game, but not the "\/", I don't think "importing it" would be the ideal solution, because I think W3 should have it.I don't know how to do "inputs" (where you can write using keyboard) in RUID or FDF, but just placing text-labels (one with "date" and one with the value), two buttons with "/\" and "\/" on top of each other and make triggers to add/remove from a value and make one of text-labels get its text from that variables value (you'll need to update the GUI-component every time it changes obviously).
It's a bit noobs way of doing it, but I'm very new to FDF and RUID.
Couldn't you just rotate the texture 180 degrees?I'm having an issue, I know where to get the "/\" button in game, but not the "\/", I don't think "importing it" would be the ideal solution, because I think W3 should have it.
I just though if rotate were possible then it would be easy to find.Couldn't you just rotate the texture 180 degrees?
The Big UI-Frame Tutorial ctrl+f "rotate" here
A Texture can be rotated by 180 degree by placing TOPLEFT & TOPRIGHT in reversed positions (Topleft where Topright should be and Topright where TopLeft should be).