How to change rotation of a building?

Status
Not open for further replies.
Level 41
Joined
Feb 27, 2007
Messages
5,240
If for whatever reason Wrda's solution is unacceptable.... you could make it as a unit by default, face it whatever direction you want in the Editor, and then Chaos/Reverse-Bear-Form morph it into a building version of itself on map init.

You could also alter the model to make the whole thing a faceable bone.
 
If for whatever reason Wrda's solution is unacceptable.... you could make it as a unit by default, face it whatever direction you want in the Editor, and then Chaos/Reverse-Bear-Form morph it into a building version of itself on map init.
Wouldn't it become with default rotation?
 
Status
Not open for further replies.
Top