- Joined
- Jun 27, 2010
- Messages
- 2,707
Hi all, for those who use 3ds max I wonder how can I apply texture to the model so it doesn't require the path where I imported it from, but rather to search it inside the file of the model or something similar to this So, when I convert it to mdx OR open this model on another computer to have that texture, because I've seen models in the resource that don't have that additional .blp texture in the archive.