- Joined
- Apr 5, 2018
- Messages
- 116
This is possible to make to not? Exp based on number of killing units. 2 Exp per unit, 2 players (1 EXP PER PLAYER) RPG map. if it's impossible, how to calculate the experience gained on the map so that the hero neither becomes too powerful too quickly, nor does he gain experience too slowly. Do you can suggest me better idea. My map will be longplay i can't test exp a lot of time.
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