Hi,
Is there a way to make it so that high level heroes will gain less xp from weaker enemies than a low level hero would?
So for example:
Hero 1 = Level 10
Hero 2 = Level 1
They kill a creep that gives 50 EXP and is level 2 so the Hero 1 gets 10 EXP and Hero 2 gets 60 EXP.
I think to make this work I'd have to make a complete custom EXP system which means I need to work out how to make EXP share too.
Any help?
Is there a way to make it so that high level heroes will gain less xp from weaker enemies than a low level hero would?
So for example:
Hero 1 = Level 10
Hero 2 = Level 1
They kill a creep that gives 50 EXP and is level 2 so the Hero 1 gets 10 EXP and Hero 2 gets 60 EXP.
I think to make this work I'd have to make a complete custom EXP system which means I need to work out how to make EXP share too.
Any help?