- Joined
- Nov 14, 2008
- Messages
- 3,256
Yeah so the question is, how does this spell really function (as I'm too lazy to figure out myself).
Link for those who don't know what neither Overgrowth and DOTA is
So that's the information given from PlayDota. What I know from the OpenDota version this spell is made with a dummy unit casting entangling roots at all units in the area and the whole spell is done. This is not how I want it as I will trigger it all from immobailize to damage. All I need is some information like
If you could answer these questions above (some might be way too obvious but just clearing things out) I would be thankful.
~baassee
Link for those who don't know what neither Overgrowth and DOTA is
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.
• Damage type: magical
• Prevents usage of the Blink spell.
• Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.
So that's the information given from PlayDota. What I know from the OpenDota version this spell is made with a dummy unit casting entangling roots at all units in the area and the whole spell is done. This is not how I want it as I will trigger it all from immobailize to damage. All I need is some information like
- You cannot attack the tooltip says, does this disable both melee and range or just melee?
- Does this disable using spells?
- If those above are true, then this spell just acts like a stun + immobilize right?
- Prevents blink apparantly, does normal entangling roots this as well?
- Where's the damage tick, each 1 second or each 0.5?
If you could answer these questions above (some might be way too obvious but just clearing things out) I would be thankful.
~baassee