Antares
Spell Reviewer
- Joined
- Dec 13, 2009
- Messages
- 982
I'm trying to recreate unit and destructable shadows using the image natives. If I create an image with one of the shadow textures you find in the mpq, such as
I get a black square instead of a nice-looking shadow, so there's something missing. Are the unit shadows models and not images? Are there textures hidden somewhere that I can use for the image natives?
Lua:
"ReplaceableTextures\\Shadows\\ShadowCastle.blp"