How do i make this countdown with no leaks? [SOLVED]
- Countdown
-
Countdown
- Events
- Conditions
-
Actions
- Set Temp_Location = (Center of Arena <gen>)
- Set Temp_Location = (Temp_Location offset by 0.00 towards 180.00 degrees)
- Floating Text - Create floating text that reads 3 at Temp_Location with Z offset 20.00, using font size 30.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
- Wait 1.00 seconds
- Set Temp_Location = (Center of Arena <gen>)
- Set Temp_Location = (Temp_Location offset by 0.00 towards 180.00 degrees)
- Floating Text - Create floating text that reads 2 at Temp_Location with Z offset 20.00, using font size 30.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
- Wait 1.00 seconds
- Set Temp_Location = (Center of Arena <gen>)
- Set Temp_Location = (Temp_Location offset by 0.00 towards 180.00 degrees)
- Floating Text - Create floating text that reads 1 at Temp_Location with Z offset 20.00, using font size 30.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
- Wait 1.00 seconds
- Set Temp_Location = (Center of Arena <gen>)
- Floating Text - Create floating text that reads FIGHT! at Temp_Location with Z offset 20.00, using font size 30.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 1.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
- Unit - Unpause all units
- Custom script: call RemoveLocation(udg_Temp_Location)
- Custom script: call RemoveLocation(udg_Temp_Location_2)
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