Read the title .
Well I'm making a spell that I have never seen before....it is kinda weird, because I thought somebody whoud have got this awsome idea before me .
So it is called "Telekenetic Grip" and it holds a target unit like 300 yards infront of the caster and damage it every second. And the caster can move and walk around like that but still the unit will be 300 yards infront of him, in the direction that the caster is facing.
If somebody coud help me I whoud be in dept.....or something like that.
This is what I got so faar, but this will only like teleport the unit so it is next to the caster. not 300 yards forward of him.
Well I'm making a spell that I have never seen before....it is kinda weird, because I thought somebody whoud have got this awsome idea before me .
So it is called "Telekenetic Grip" and it holds a target unit like 300 yards infront of the caster and damage it every second. And the caster can move and walk around like that but still the unit will be 300 yards infront of him, in the direction that the caster is facing.
If somebody coud help me I whoud be in dept.....or something like that.
This is what I got so faar, but this will only like teleport the unit so it is next to the caster. not 300 yards forward of him.
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Telekenetic Grip
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Telekenetic Grip
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Actions
- Set TelekeneticGriped = (Target unit of ability being cast)
- Set TelekeneticGriper = (Triggering unit)
- Unit - Pause TelekeneticGriped
- Unit - Add Storm Crow Form to TelekeneticGriped
- Unit - Make TelekeneticGriped Invulnerable
- Animation - Change TelekeneticGriped flying height to 150.00 at 350.00
- Trigger - Turn on Telekenetic Grip Hold <gen>
- Wait ((2.00 x (Real((Level of Telekenetic Grip for TelekeneticGriper)))) + 3.00) seconds
- Unit - Remove Storm Crow Form from TelekeneticGriped
- Unit - Make TelekeneticGriped Vulnerable
- Animation - Change TelekeneticGriped flying height to (Default flying height of TelekeneticGriped) at 1.00
- Unit - Unpause TelekeneticGriped
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Events