Ok, so when I use the skill, the unit knocksback all fine, but I want it to fly into the air.
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Knockback
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Events
- Unit - Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Knockback
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Actions
- Set Caster = (Triggering unit)
- Set Target = (Target unit of ability being cast)
- Unit - Add Storm Crow Form to Target
- Unit - Remove Storm Crow Form from Target
- Trigger - Turn on Skill <gen>
- Animation - Change Target flying height to 300.00 at 1200.00
- Wait 0.50 seconds
- Animation - Change Target flying height to 0.00 at 600.00
- Wait 0.50 seconds
- Trigger - Turn off Skill <gen>
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Events