Ok, so when I use the skill, the unit knocksback all fine, but I want it to fly into the air.
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Knockback
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Events
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Unit - Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Knockback
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Actions
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Set Caster = (Triggering unit)
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Set Target = (Target unit of ability being cast)
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Unit - Add Storm Crow Form to Target
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Unit - Remove Storm Crow Form from Target
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Trigger - Turn on Skill <gen>
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Animation - Change Target flying height to 300.00 at 1200.00
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Wait 0.50 seconds
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Animation - Change Target flying height to 0.00 at 600.00
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Wait 0.50 seconds
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Trigger - Turn off Skill <gen>
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