• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How do i import models correctly?

Status
Not open for further replies.
Level 16
Joined
Mar 25, 2016
Messages
1,327
Make sure the textures (if the model has textures that need to be imported) is imported correctly. Usually it is specified on the model page and the readme, which textures use which paths. For the model itself the path does not really matter.
Some models might not work or have missing textures, but this should be the exception and for approved models you can be pretty sure that they work.
 
Level 30
Joined
Aug 29, 2012
Messages
1,382
Also, you need to save your map after importing and restart the editor completely (quit + reopen). Imported models will display as a temp cube if you try to put them in your map right after importing them, even though they work perfectly fine when tested ingame.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,285
but this should be the exception and for approved models you can be pretty sure that they work.
Models and skins approved before the recent patches might not work. BLP textures with malformed mipmaps will fail to load as opposed to loading the mipmap levels blank. This means they do work with older versions of Warcraft III, but not with the recent versions. To fix is to use a tool like ImperialBLP or BLPLab set with appropriate mipmap count to re-save the BLP files.
Also, you need to save your map after importing and restart the editor completely (quit + reopen). Imported models will display as a temp cube if you try to put them in your map right after importing them
Actually all one has to do is import the model and save before referencing (loading) it in the editor and it will appear perfectly. However if it does fail to load one has to fully restart the editor due to how it caches assets.
 
Status
Not open for further replies.
Top