- Joined
- Oct 16, 2018
- Messages
- 57
what "Title" says.
dont say "set hp to 100000000000" because i want my units attack and kill each other like what happens in most of maps.
how do i?
------------------------------------
~the SOLUTION~
Credits:
- Retera
- Tasyen
- Uncle
dont say "set hp to 100000000000" because i want my units attack and kill each other like what happens in most of maps.
how do i?
------------------------------------
~the SOLUTION~
Credits:
- Retera
- Tasyen
- Uncle
-
Hide HP and Mana
-
Events
- Player - Player 1 (Red) Selects a unit
- Player - Player 2 (Blue) Selects a unit
- Player - Player 3 (Teal) Selects a unit
- Player - Player 4 (Purple) Selects a unit
- Player - Player 5 (Yellow) Selects a unit
- Player - Player 6 (Orange) Selects a unit
- Player - Player 7 (Green) Selects a unit
- Player - Player 8 (Pink) Selects a unit
- Player - Player 9 (Gray) Selects a unit
- Player - Player 10 (Light Blue) Selects a unit
- Player - Player X (...) Selects a unit
- Conditions
-
Actions
- -------- ---------------- --------
- -------- ---------------- --------
- -------- ---------------- --------
- -------- HP [LUA] --------
- Custom script: local frame = BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_HP_TEXT, 0)
- Custom script: BlzFrameSetFont(BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_HP_TEXT,0), "", 0.0, 0)
- -------- Mana [LUA] --------
- Custom script: local frame = BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_MANA_TEXT, 0)
- Custom script: BlzFrameSetFont(BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_MANA_TEXT,0), "", 0.0, 0)
- -------- ---------------- --------
- -------- ---------------- --------
- -------- ---------------- --------
- -------- HP [vJASS] --------
- Custom script: call BlzFrameSetFont(BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_HP_TEXT,0), "", 0.0, 0)
- -------- Mana [vJASS] --------
- Custom script: call BlzFrameSetFont(BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT_MANA_TEXT,0), "", 0.0, 0)
-
Events
Last edited: