- Joined
- Jun 22, 2009
- Messages
- 36
Hi again. I've noticed that when a spell is cast, an animation of course is played. But, how could you stop the animation from occuring and instead play a different animation? Please help.
Edit: SOrry, I should also add that I'm talking about the UNIT's animation, not actually the spells. An example of a unit animation being played with the spell would be the War Stomp ability played with Spell Slam animation (which I want to change to attack)
Edit: SOrry, I should also add that I'm talking about the UNIT's animation, not actually the spells. An example of a unit animation being played with the spell would be the War Stomp ability played with Spell Slam animation (which I want to change to attack)