- Joined
- Oct 9, 2015
- Messages
- 721
How can I detect the amount of damage that is reduced by armor when unit takes damage?
For example, when a unit with 10 armor takes damage, I want to know how much damage was absorved by the armor. I need to modify unit's current/max health based on it
(I'm using Bribe's damage detection engine)
For example, when a unit with 10 armor takes damage, I want to know how much damage was absorved by the armor. I need to modify unit's current/max health based on it
(I'm using Bribe's damage detection engine)
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