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[Trigger] How can I change the unit's height without altering it's movment type?

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Removing the crowform will not reset the flying height. In fact, people usually add it and remove it immediately, and the unit will for all eternity be able to use flying height.

To get the units default flying height, you could use this:
native GetUnitDefaultFlyHeight takes unit whichUnit returns real
(not sure if it works correctly, never used it)
 
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