- Joined
- Apr 15, 2007
- Messages
- 74
arrow storm

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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Arrow Storm
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Actions
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Set Lightnin_caster = (Casting unit)
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Unit - Create 5 arrow for (Owner of Lightnin_caster) at (Target point of ability being cast) facing Default building facing degrees
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Set LightnongG = (Units owned by (Owner of Lightnin_caster) of type arrow)
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Wait 0.10 game-time seconds
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Unit Group - Pick every unit in LightnongG and do (Animation - Change (Picked unit) flying height to 0.00 at 1.00)
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