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how can i add different armor types

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i am working on a project where i need armor that absorbs certain attacks, and takes normal damage from others while receiving full damage from another attack. i also need armor that takes normal damage from some attacks but reduced from others. how do i do that.
 

Dr Super Good

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1. On each attack you can specify bonuses, multiples and armor reduction against various unit types (like thors pawn light air but are shit against battlecruisers).
2. You use buff behaviours which run only on certain attack types which reduce damage (like all massive has to take bonus damage from voidrays).
 

Dr Super Good

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1. is implicit, the field names give it away.

2. works on the principle behind how the void ray deals bonus damage to massive. Check it out.

In the worst case you could always have it that each damage type also creates a buff for the preiod it deals damage which is used to adtivate the appropiate damage reduction behaviour.
 
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