- Joined
- Nov 3, 2005
- Messages
- 103
Trying to figure out how to pull off the armor types from Starcraft, when a target's armor is subtracted from a unit's attack damage to get the total damage, and also creating attack types that ignore armor.
Do I need to use a damage detection system for this or is there an easier way?
Do I need to use a damage detection system for this or is there an easier way?