- Joined
- Jul 10, 2007
- Messages
- 6,306
So... after perusing the Data Editor, I noticed that SC2 does not support custom attack types.
Is this true, or is there a way to add new attack types without having to replace the entire combat system with a Galaxy combat system?
I want to be able to do things like add 20 fire damage for a weapon that applies itself for 3 seconds and then have defenses that might reduce fire damage by 6.
That's all, tx ^_^.
edit
It also looks like you can't add multiple of the same weapon to a unit? wtf?
edit
I really want to do things like fire elementals, but it's looking like I have to write an entire combat system from scratch for them. They would absorb fire damage, take 0 physical, and reduce certain elemental damages, take double water damage, etc.
Is this true, or is there a way to add new attack types without having to replace the entire combat system with a Galaxy combat system?
I want to be able to do things like add 20 fire damage for a weapon that applies itself for 3 seconds and then have defenses that might reduce fire damage by 6.
That's all, tx ^_^.
edit
It also looks like you can't add multiple of the same weapon to a unit? wtf?
Code:
native void UnitWeaponAdd (unit inUnit, string inWeapon, string inTurret);
native void UnitWeaponRemove (unit inUnit, string inWeapon);
edit
I really want to do things like fire elementals, but it's looking like I have to write an entire combat system from scratch for them. They would absorb fire damage, take 0 physical, and reduce certain elemental damages, take double water damage, etc.