- SD compatible ported directly from Heroes of the Storm game files by me.
- Custom baked textures, team color, portrait camera, standard Warcraft 3 animation names, optimization.
The following tools were used to complete this project and special thanks go to the creators.
https://github.com/SC2Mapster/m3addon
https://github.com/tw1lac/mdl-exporter/tree/3.4
https://www.hiveworkshop.com/pastebin/99d3d91c1f066b1b837f95a5162d722b.29910
Spell Channel needs adjustments for sure. If I remember correctly, it's actually a mounting animation and it is supposed to be played without a hammer. In HotS, Cho hides the hammer somewhere for mounting, even if hammer ult is picked.
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