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The Warcraft III Hosted Project: The Dwarven Monster Slayers is currently in development for a standalone indie game!



WHAT IS DWARVEN MONSTER SLAYERS?![]()
Made by the user MoCo as a Warcraft III Map on Jan 2014, THE DWARVEN MONSTER SLAYERS is a fast paced 1-5 player coop survival RPG slasher game.
The game features tactical teamplay, a massive load of monsters, a detailed and atmospheric dungeon scenario, a considerably amount of gore, and for the best: DWARVES!
In this map, players work as a team to defend the halls of dwarves against various waves of monsters like undead cave trolls, savage werefuls and mighty demons. The monsters are spawned from portals, appearing at random locations so players may need to strategically re-adjust their battle tactics to acquire a good defense position. During the game progress, new areas in the dungeon are unlocked for the team to explore. The game is divided into 3 chapters, each having an individual theme and each finished with challenging boss encounters. Moreover, there is a little storyline that is told in some cut scenes. The heroes are carefully designed, each with its own strengths and weaknesses, each different to play. The damage and item system is very similiar to Aeon of War, which enables a flawless level scaling as the power of spells/abilities infinitely scales with the heroes attributes. Alongside the battles, there are many little things and secrets to discover. There are also tons of different items and a save/load system enables players to save and improve their equipment for later game sessions. With higher levels, they will be able to face higher difficulties, rewarding them with better loot and new enemiews. The look and feel of this map is characterized by a careful choice of high quality custom art from the wc3 community.
Download Original Map
Hosted Project Forums![]()
"While I love creating maps and mods, my greater vision is developing full standalone video games. Thus, I am very happy to let you know that I have recently started to develop Dwarven Monster Slayers as a standalone indie game using the Unity 5 engine. In contrast to the Warcraft III version, the standalone version will be an FPS game and not a top down dungeon crawler any more. More information can be found on the official game website."
"In the near future, I plan to release a video teaser and go for Kickstarter (hopefully at the end of this year). Steam Greenlight might be an option as well after the game has reached a stable and playable state. Please check back from time to time and do not forget to spread the word. Any support is much appreciated."
All the best,
moco
When is this game released?
"The game is still in an early stage of development so a reliable release date cannot be given yet. However, I consider using Steams Early Access which may speed things up a bit."
Who is developing this game?
"Currently, the game is being developed only by me, moco. I am a passionate indie video game designer doing this in my free time. You find some information about my former projects on my personal website www.moco2k.de.
If the project is a success, I would love to build up a small development team in order to provide more content, speed up the development process and just bring this game on a level of quality as high as possible."
For which platforms is this game released?
"Planned target platforms include Windows, Mac and Linux."
Which engine is this based on?
"The game is built with Unity 5."
Do you plan to use Kickstarter?
"Yes. I am just a single guy and won’t be able to create all the contents I have in mind on my own. Therefore, crowdfunding is a perfect option to realize the greater vision behind this game."
For now, here are some images based on the indie game:







You can check out the site for incoming updates and more information about the game through here: LINK