• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Homsaria [Game like Real Life For Morons]

Status
Not open for further replies.
Level 4
Joined
Jan 22, 2010
Messages
60
I have been working on a game for a little while , called Homsaria. Basically it is Real Life For Moron type game , but due to my huge fanness of it , and no one hosting the shit anymore , I decided to make a game.

I got no idea for the job script , but I can figure something out.
Any Ideas for parts in the game?
 
No ad dota itemz, only STRONGERS!!!!!!11!!one!11!
Well firstly as I understand this is also going to be some kind of Fantasy Life/RL[FM], right?
Sinve I doubt you're gonna try to add some new systems to the game like in Fantasy Life with those class chosing and weapon systems, so I recommend starting from terrain. TFirst make a plan of world geography (not global stuff and backstory and stuff, just the map's terrain).
 
That's not hard, "Every c seconds, pick unit-type Hero units and set picked unit's current (not max of course) hp to current-2 hp point". I think.
Well first you can experiment a bit and try to create systems like that, later try to create all the terrain, then put up dodads then all trrigers and units and finally polish everything.
 
And about the aging.. will they get old later? will they even die later? Or will you be able to begin all over when die but your nex level will depend from the previous character's level? And will you be able to someway become non-aging or maybe even become younger with some... stufff?
 
Aw dam , tleno , you just gave me the complexity. Im going to say the what I think can work. The basic idea is to remove the unit in the region of the city , replace it with the older unit , at the same spot the young one was. Damnit , you just screwed my thoughts on scripting T_T
 
Status
Not open for further replies.
Back
Top