ILH
Model Reviewer
- Joined
- May 8, 2012
- Messages
- 1,579
I rewrapped the city low walls 
The same thing to all resource I posted in this thread.
The same thing to all resource I posted in this thread.
Description: | (Whole lot of auras made by me) |
Resource Type: | (Model) |
Filesize: | (The Resource's Filesize) |
Credits: | (Credits to Sunreaver) |
Path: | ((If a Skin/Icon)) |
(Name)
Screenshot
Aura PACK
Description: (Whole lot of auras made by me)
Resource Type: (Model)
Filesize: (The Resource's Filesize)
Credits: (Credits to Sunreaver)
Path: ((If a Skin/Icon))
http://www.hiveworkshop.com/forums/pastebin.php?id=xbhu6e
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Description: a blue battle roar icon |
Resource Type: icon |
Filesize: 16 kb (the 4 icons) |
Credits: none |
Path: ReplaceableTextures/CommandButtons/BTNBlueBattleRoar.blp, ReplaceableTextures/CommandButtons/PASBlueBattleRoar.blp, ReplaceableTextures/CommandButtonsDisabled/DISBTNBlueBattleRoar.blp and ReplaceableTextures/CommandButtonsDisabled/DISPASBlueBattleRoar.blp |
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INVOKER
This is a complete Character Template. It is slightly off topic but there isn't really another better place to post it.
MAP INCLUDES: 1 Skin, 1 Hero Icon, 4 Spell Icons, 4 OE Spells, 1 GUI Spell, OE Spheres, and Full Voice Response Sound Set!!!
The spells aren't meant to be anything important, but the sound set is good and can't really get posted any other way.
![]()
DOWNLOAD
I am not sure what you mean by can't get posted any other way :s
I exported all imports from the map and put them in a rar file. The voice files were in wav format and took up a bit too much space because of this (4.3 mb) so I converted them all to mp3 without loss of quality (now they take up 338 kb). And yes, mp3 format works for voices too, just import it the same way with the same wav extension in the import manager and make sure it's a solo track.
![]() BTN | ![]() DISBTN | ![]() PAS | ![]() ATC | |||||
![]() SSH | ![]() ATT | ![]() UPG |
What's the 5th icon based on? The towery/pillar-ish looking one?
I downloaded the Scarlet Knight and Scarlet Captain textures... where's their path?
And oh by the way, do you guys know how to add a proper portrait to a model?
Just add a "_Portrait" at the model you wish to use as a portrait
BTW,came to share my faceless icons collection.A bit lazy to change its name to its proper models.
Fanatic credits to me![]()
Illuminator credits to -Grendel,me![]()
Faceless Monstrosity credits to Hawkwing,me![]()
I downloaded the Scarlet Knight and Scarlet Captain textures... where's their path?
And oh by the way, do you guys know how to add a proper portrait to a model?
I think that the Scarlet Captain is the high elf swordsman model path, and the Scarlet Knight is the human Knight model path?
I tried the Blood Elf Lieutenant and Knight's path but it doesn't work
I think that the Scarlet Captain is the high elf swordsman model path, and the Scarlet Knight is the human Knight model path?
Its:
Units\Human\TheCaptain\TheCaptain.blp
and
Textures\Knight.blp
Can you please do an human face version of that so it doesnt have pointy ears sticking out of the cape anymore.
DaHomieG, this is not a request thread :3
Well,it does seems like you're a bit desperate for this.So here they are:
i guess i post something in here.
Description: | Green recolors of the Shadow Hunter hero and the witch doctor. |
Resource Type: | Textures |
Filesize: | see below |
Credits: | Ardenian, Blizzard |
Path: | Textures\HeroShadowHunter.blp Units\Orc\WitchDoctor\WitchDoctor.blp |
Description: | Re-skin of the demon hunter in bloodelf style, majorly wow textures |
Resource Type: | Texture |
Filesize: | see below |
Credits: | Ardenian, Blizzard |
Path: | Textures\HeroDemonHunter.blp |
Wild Lynx
Thanks, but he *did* include an image in his post...Very nice and so fitting. Added image for those curious, but not willing to download to check![]()
Thanks, but he *did* include an image in his post...
Description: | A recolor of Darkholme's Guardian texture to match the Faceless Ones |
Resource Type: | Texture |
Filesize: | 309 kb ( 100% quality, use blplab to reduce the file size to your needs) |
Credits: | Darkholme, Ardenian |
Path: | Textures\Hero_BloodElf.blp |
Dude... I don't see how *either* of those aren't good enough for submission. Especially that sick Elf thing; dual-wielding? How cool!Updated the Buildable generator, now is based on the building in the TFT mpq, this have the building in the proper rotation, a new base, the particles work in the intended time.
There is a blue and red version.
http://www.hiveworkshop.com/forums/2744452-post112.html
Next the Lynx attachment points, and Demon Hunter portrait.
Description: | This is an archer with many adjustments. The head, shoulders, feet, boots, hair and gloves have all been reduced in size. The cape has been removed for the most part. Some remains because otherwise her shoulder would be missing. The quiver has been lowered and reduced in size too. Bow is thinner and arrows are too. All said, I think every point in the model was adjusted and she looks a bit better. Feel free to reskin. |
Resource Type: | (Model & Texture) |
Filesize: | See below |
Credits: | Me please |
Path: | just remove "war3import/" from skin |
[COLOR="PaleTurquoise"
[COLOR="PaleTurquoise"
Model & Skin[/COLOR]]
Neith
Description: This is an archer with many adjustments.
The head, shoulders, feet, boots, hair and
gloves have all been reduced in size. The
cape has been removed for the most part.
Some remains because otherwise her shoulder
would be missing. The quiver has been
lowered and reduced in size too. Bow is
thinner and arrows are too. All said, I think
every point in the model was adjusted and
she looks a bit better. Feel free to reskin.
Resource Type: (Model & Texture)
Filesize: See below
Credits: Me please
Path: just remove "war3import/" from skin
Screenshot[/COLOR]]Clickie ->View attachment 153032
holy shit, those legs.