Now I know you can hide an ability from the unit's UI by using Player - Enable/Disable Ability function BUT, when we use this, this function will apply to all units of that Player, which is not what I wanted. I wanted to hide the ability (and still retain its cooldown) for a single unit. Now I heard you can hide a Channel ability by setting its level to max+1 which will hide the ability. This of course, can affect single unit but the problem is, the cooldown is not retained. How can I hide a unit's ability while retaining its cooldown ?