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[Offense] Heroes of Alterria

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Heroes of Alterria

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The Kingdom of Alterria is one of the richest kingdom among of the seven kingdoms.

But greed and lust for power corrupts the hearts of men, the damned kingdom of Cristiam planned to take over the other six kingdoms.
As soon as dawn arrived the Forces of Cristiam marched towards the gates of Alterria, the Queen has no choice but to fight.

With blood and honor, the solders of Alterria valiantly defended their casle walls. They were ready to die for their queen as they cleave their swords to the flesh of the invaders, They can sense the cold breath of death in the back of their necks, One by One they fall. But hope was not lost.

The Knights of Alterria marched in as saving glory!, their shining armor brightened the fogged battlefield. Their horse lightning swift clashed with the shields of the invaders, Their swords striked down every foe. they have won the battle.

But alas. the invasion was but a diversion. the queen has been taken. an assasin amongs the ranks of the Queen's Guards, a Betrayer.

The regeant took her place. his first course of action: Save the Queen of Alterria.



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You are one of the Elite Forces sent by the Regeant.
Pick your skills and fight through a hordes of enemies.

The game is easy enough to understand. The goal is save the queen.
Pick your own hero and Pick your own skills.
But its not gonna be easy to save the queen.
You have to fight through a huge amount of enemies.
Explore the City of Cristiam as it fall to ruins.
Complex Boss fights.
Single Player is not recommended


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Screenshots v0.03b
Screenshots Outdated
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This map is still WIP, so some texts,spells,heroes
are still not yet added.
so there are more things to
be added and will be added.


About things in the game,
The boss triggers are not yet complete. i might change them,
or add a couple more. I take suggestions too. you'll be credited.


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v0.03
-Revamped Hero Damage System
-Added More Heroes
-Completed Detailed Hero Descriptions
-Added A Couple of Spells
-Changed Picking Phase
-Little Terrain Changes
-Added "-random" "-repick" "-ar"

v0.03c
-Fixed some game breaking bugs.
-Fixed Gold Bounty System for not giving gold.

v0.04
-Added Lvl3 Boss.
-Added New Area.
-Added a couple of skills.
-Added Item Combinations
-Fixed some bugs.

v0.05
-Added Weapon Modifiers
-Added Additional Skills
-Huge Bug Fix
-Added a couple of Items

V0.06
-You can now select your own attribute stats. (yes you can now have 1337 damage and 125 hp)
-Reworked Bosses.
-Added Item Recipes
-Hood of Cunning (2 Agi + 2 Int)
-Mask of Valor (2 Agi + 2 Str)
-Medal of Courage (2 Str + 2 Int)
-Sword of Vanquish (Hood of Cunning + Mask of Valor + Medal of Courage)
-Boots of Harupex ( +6 Ring of Protection + Boots of Speed + Gloves of Haste)
v0.06a
-Added Arena Mode (-am)
-added kick (-kick "playernumber")

Upcoming Plans for v0.07
-Add Lvl 4 Boss.
-Add More Heroes
-Planning to add a more Co-Op feel to it.
-



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(If you see your stuff in my map feel free to message me
and ill credit you.
but for now im gonna
leave this blank.)


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Contact me at: [email protected]
Garena Group: 726937


Q&A
-"Omfg, No Custom Heroes and Custom Spells? laem map evur plz delit it."
~Im still working on the vannilla skills and heroes. Just to make it simple for
people and easy to grasp. It will also make skill picking easier and faster.

-"You should use custom models"
~I dont think custom models could fit in this map, I am trying to make this map immersive into the warcraft world.

-"Bosses are stupidly hard and strong"
~If you are rushing in blindly and thinking this game is some kind of hack&slashiautoattackeverythingiseegame. then you are doing it wrong.


 

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Last edited:
Level 3
Joined
Dec 26, 2013
Messages
13
Just Updated.

hiLIuw5.png


v0.03
-Revamped Hero Damage System
-Added More Heroes
-Completed Detailed Hero Descriptions
-Added A Couple of Spells
-Changed Picking Phase
-Little Terrain Changes
-Added "-random" "-repick" "-ar"

Upcoming Plans for v0.04
-Add Lvl 3 Boss.
-Add Weapon Modifier Skills
-Add More Heroes
 
Level 7
Joined
Dec 26, 2013
Messages
231
First, the when I take a look at the screenshots. The terrain is quite flat. Try to lower and heighten them to make it look good. Try to import too some nice models to make it look much better.

Second, in the gameplay screenshots, the items and the skills is not custom. Try to make your own custom spells.

Well, It's nice for a new user to make a project like this.
Good luck :)
 
Level 3
Joined
Dec 26, 2013
Messages
13
First, the when I take a look at the screenshots. The terrain is quite flat. Try to lower and heighten them to make it look good. Try to import too some nice models to make it look much better.

Second, in the gameplay screenshots, the items and the skills is not custom. Try to make your own custom spells.

Well, It's nice for a new user to make a project like this.
Good luck :)

Thanks for the feedback :D
 
I took a look at the map again, and I've got a few things to point out.

1. The game should be highly different from melee maps and:
____a. Have heroes different from the default.
____b. Not give the player the feeling that its spells are just shuffled and more flexible but still default.
____c. Have realistic sizing. If you could, lower the circle of power's size by 25%. People should be able to(seemingly) fit in doors of any structure in the map(that they are supposed to enhabit or interact with).

2. The game should have unique goals such as:
____a. An area for special events that either spawn elite monsters for optional rewards.
____b. Even though players are allied, have a contested spot or some kind of resource mini game.
____c. If unused, food is a great resource too. You can make food the skill currency and reserve lumber for other purposes.

3. (In case) If you have a bad practice of coding(or you don't know what these are yet);
____a. Remove memory leaks, such as points and unit groups. (see tutorials for that)
____b. Everything you use more than twice in the same trigger, store it instead in a variable. Calling a function is slower than calling a variable.

That would be all, I hope there would be more updates.
 
Level 3
Joined
Dec 26, 2013
Messages
13
Updatussssss

hiLIuw5.png


V0.06
-You can now select your own attribute stats. (yes you can now have 1337 damage and 125 hp)
-Reworked Bosses.
-Added Item Recipes
-Hood of Cunning (2 Agi + 2 Int)
-Mask of Valor (2 Agi + 2 Str)
-Medal of Courage (2 Str + 2 Int)
-Sword of Vanquish (Hood of Cunning + Mask of Valor + Medal of Courage)
-Boots of Harupex ( +6 Ring of Protection + Boots of Speed + Gloves of Haste)

Upcoming Plans for v0.07
-Add Lvl 4 Boss.
-Add More Heroes
-Planning to add a more Co-Op feel to it.
-More To Come.
 
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