Hero XP Gained Question

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Feb 25, 2011
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Hello everybody!

Well, I need your help. If anyone could tell me how to customize the Hero XP Gained.

What I want is my hero to not gain any exp by killing another players units. PLEASE help me! :)
 
  • For each (Integer A) from 1 to (number of players in your map), do (Actions)
    • Loop - Actions
      • Hero - Make (Player((Integer A))) Heroes gain 00.00% experience from future kills
just a question: how do you think the heroes will level up if no exp is gained?
 
  • For each (Integer A) from 1 to (number of players in your map), do (Actions)
    • Loop - Actions
      • Hero - Make (Player((Integer A))) Heroes gain 00.00% experience from future kills
just a question: how do you think the heroes will level up if no exp is gained?

i think he just want to disable exp gaining for killing players, and they can still hunt down hostiles to get the experience.
 
Nope, my idea is to customize the exactly exp gained for each unit-type killed, to do that I just needed to disable exp gaining :) Thanks a lot! :D
 
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