- Joined
- Jul 1, 2007
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- 6,677
I started working on this map tonight, and so far have a working scoreboard and round system.
This is, of course, a 1-player game. Here's a basic outline:
Basically, you farm up to defeat a boss, and then your hero (with all his items, XP, and skills) becomes the next round's boss, which you have to farm up to defeat with a new hero, and so on. The goal of the game is to complete all 14 rounds as time-efficiently as possible to receive the maximum final score. If you die at any point during the game, you lose.
The hardest part about this map will be triggering a competent AI for the opponents, since the player has so much choice in skill and item builds. I may need to look for help on that... >_>
Thoughts?![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
This is, of course, a 1-player game. Here's a basic outline:
- There is a pool of 13 heroes (one for each card in a suit) arranged in a continuum (which is shuffled before the start of the game), but not given a value
- There will be 14 rounds, starting with Ace, then 2, then 3, etc. (the last round is "Aces High")
- You start by picking one of the heroes, which will be your hero for Round Ace (the first round). This hero is assigned the value of Ace, and all other heroes are assigned appropriate values in that order (so the adjacent heroes in the lineup would be assigned "2" and "King," and so on)
- For Round Ace, your AI opponent is the Joker hero, who is not available to be played, and is quite difficult to kill.
- During each round, you may spend as long as you like farming respawnable neutral creeps for XP and gold, which you can use to buy items and powerups. There is also a Fountain of Healing & Mana.
- For each round, you receive a score which decays over time. So be quick with your farming!
- When you believe you are ready, you may go open the gate to fight the boss... it locks behind you...
- However, you don't want to become too strong. In the next round, you will have to fight yourself! For instance, if you are on Round 2, you play as the 2 against the Ace. If you are on round 7, you play as the 7 against the 6, having just used the 6 to defeat the 5, having just used the 5 to defeat the 4, ... If you are on round Aces High, you play as the Ace against the King.
- At the end of the game, your time scores are added to produce your final score.
Basically, you farm up to defeat a boss, and then your hero (with all his items, XP, and skills) becomes the next round's boss, which you have to farm up to defeat with a new hero, and so on. The goal of the game is to complete all 14 rounds as time-efficiently as possible to receive the maximum final score. If you die at any point during the game, you lose.
- Skill plays a huge role in determining your score. How fast can you farm neutral creeps? What is the minimum amount of gold and XP you need to kill each round's boss? The less you have when you kill the boss, the less time you will have to spend farming the next round.
- Strategy also plays a huge role in determining your score. What is the best skill build for each hero given the next hero in the lineup? (You know the lineup in advance.) What is the best item build? Also, note that you get to play your chosen hero twice, and each other hero only once. Pick what you're best at!
- Luck also plays a bit of a role, and that's always fun. You never know what the hero order is going to be beforehand. I may also create several different Joker heroes which will be randomized so that nobody comes up with a "best hero to kill the Joker"
The hardest part about this map will be triggering a competent AI for the opponents, since the player has so much choice in skill and item builds. I may need to look for help on that... >_>
Thoughts?