Hero death:
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Unit - A unit owned by Player 1 (Red) dies.
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Set dyingunit1 = (Dying unit)
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Unit - Create 1 Grave for Player 1 (Red) at (Position of dyingunit1) facing Default building facing (270.0) degrees
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Unit - Make (Last created unit) Invulnerable
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Set deadunit1 = (Last created unit)
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Unit - A unit Start the effect of an ability
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(Ability being cast) Equal to Resurrection
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(Owner of deadunit1) Equal to Player 1 (Red)
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(Unit-type of deadunit1) Equal to Grave
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Hero - Instantly revive dyingunit1 at (Position of deadunit1), Show revival graphics
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Remove deadunit1 from the game