Send me image(s)? Edit: wait do you wait 2D flat model showing the image?
Sure, message me anytime.
If any other modelers wants to help Legendary, by all means.
I've never opened any model editor .
Oh well, just opened it for first time now, managed to make 2D planes at least, haha.
Legendary, did you want it standing up like this, or flat like that?
The standing up one is 2:1 and the flat one is 1:1 proportions, but I can mix it up, plus angle pitch should be able to do it but I haven't tested.
Edit: woops, the flat one is too flat. Next time, I'll put a tad of height.
it turns out pitch angle roll works lol, i got bored and made a "legendary domino"
it's so flat you can't see some of them though, and they are 1 plane so you cant see "behind" them (idk why? Me noob )
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You need wc3viewer to convert bmp/tga/jpg to .blp for this.
And probably war3modeleditor (magos) too, for attaching that texture to the material or w/e.
Idk, never modeled anything in my life, lol.
Haha yeah, but why do you need image models?
There is a trigger to display images.
Don't want a picture displayed flat?
There are a few better models out there that you can "frame" your picture in as well.
Like picture frames or tv screen or whatevers.
You didn't request a certain filesize but your tga is 128x128, so it is 18kb, which is a pretty low quality I think.
But it all depends how large you are planning to blow up the image.
I'm still in the middle of trying to add a glow lighting effect, it's not in test map yet.
Edit: Added green glow to one of the test models, but I don't really like it, kinda blurs the picture. Test map is all without glows. Also my "model quality" setting was on low, it's much better now that it's set on high.
128x128 on high model quality option settings is actually really good.
I don't think you need to waste any more than 20kb for this image.
Depends how big you wanna blow it up. It looks amazing up til half the screen size.
Edit: forgot to put origin attachment point to it in case you want it to have a SFX, one min.