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You can select certain effects spells can have, you should just be able to select burn and then drunken haze wont be required. I'm assuming you know how to change spells around, if not I'll go into detail.
Use the sphere ability (Human) add chest as attachment or wherever you want change the model to breath of fire target for this ability and use triggers:
World Editor Help Zone
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Breath of Fire
Actions
Set targets = (Units within 400.00 of (Target point of ability being cast))
Unit Group - Pick every unit in targets and do (Unit - Add Sphere to (Picked unit))
Wait 5.00 seconds
Unit Group - Pick every unit in targets and do (Unit - Remove Sphere from (Picked unit))
Custom script: call DestroyGroup(udg_targets)
If you want damage, use permanent Immolation with checking Self as the only Targets Allowed and use it in the same trigger.
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