1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

[Spell] Breath of Fire

Discussion in 'World Editor Help Zone' started by thetracker3, Sep 5, 2013.

  1. thetracker3

    thetracker3

    Joined:
    Jun 25, 2009
    Messages:
    20
    Resources:
    0
    Resources:
    0
    Ok, yes I've been posting quite often, but that's because I've been working like a mad man on this map I've been making, so forgive me if I come off as a World Editor Retard.

    Anyways, I want to make a custom ability, rather similar to Breath of Fire from the Pandaren Brewmaster, but Shadow-based, called Shadow Breath. My question is this:

    Breath of Fire burns the affected units if they are under the effects of Drunken Haze. How do I require some status effect, like Drunked Haze, so that when the unit is hit with Shadow Breath they are burned?

    I don't know if I worded that right, or in a way that made sense. But yeah, how do I add the status effect for Shadow Breath to burn them?
     
  2. pOke

    pOke

    Joined:
    Mar 24, 2013
    Messages:
    1,104
    Resources:
    1
    Maps:
    1
    Resources:
    1
    make a custom ability based off drunken haze, "shadow mark“ when you cast the shadow breath on these marked units, they will take DoT. If you just want a DoT ability, I think breath of frost has a field.
     
  3. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    have you tried looking at the data for Drunken haze and breath of fire? if you want to copy a default spell, the easiest way is to look at them...
     
  4. Faestus

    Faestus

    Joined:
    Nov 18, 2012
    Messages:
    269
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Have it wait a second and pick every unit and, if he has the Shadow Breath and your Shadow Mark Buff, create a dummy unit for every single unit and have it cast ignite spell or autoattack and apply a poison-like buff.
     
  5. thetracker3

    thetracker3

    Joined:
    Jun 25, 2009
    Messages:
    20
    Resources:
    0
    Resources:
    0
    I seriously don't know why I didn't think of that sooner... Thanks. Wow, I guess I still have a lot to learn... even the freaking basics sometimes go right over my head.